Monday, 5 September 2011

Platformer Progress!

I have made a few decisions about the platformer I am working on, in terms of elements I want to experiment with.

I think that I have got a good grasp of building the gameplay much quicker than I expected, and at this point it is seeming almost easy, though I still do have my limitations.

What this means however, is that I feel I can experiment a little more with some things I was considering putting off for a later game.

I have already stated that I don't want to put a huge amount of detail in to the story this time around, but I do think it would be good to experiment with what I can put in to the game.

I have spent many years of my life studying animation, and I am interested to see how well I can implement animations in to the games I make, maybe as cut-scenes of some kind.

If I can pull it off in some way, I find the possibilities for having animated sections in future games could be very exciting!

I am going to do a few tests and see how things turn out, and hopefully all will go as smoothly as the rest of the game has been going so far!

p.s: I'm still stuck on a name for the small character you play as...
I'm thinking maybe Pip?